4 years ago
but I really think that some things just can't be shared.
yoinked from http://lists.ethernal.org/oldarchives/cantlug-0211/msg00174.html
There is an entire development methodology (whose name escapes me at the moment) that makes use of that very phenomenon.
We called it the Rubber Duck method of debugging. It goes like this:
1) Beg, borrow, steal, buy, fabricate or otherwise obtain a rubber duck
(bathtub variety)
2) Place rubber duck on desk and inform it you are just going to go over
some code with it, if that's all right.
3) Explain to the duck what you code is supposed to do, and then go into
detail and explain things line by line
4) At some point you will tell the duck what you are doing next and then
realise that that is not in fact what you are actually doing. The duck
will sit there serenely, happy in the knowledge that it has helped you
on your way.
Works every time. Actually, if you don't have a rubber duck you could at
a pinch ask a fellow programmer or engineer to sit in.
Andy
And of course, since I'm at it I might as well...
http://adam.blog.heroku.com/past/2009/3/16/push_systems_vs_pull_systems/
(nice comment later on)
http://scienceblogs.com/goodmath/2009/02/stepping_up_divison_by_zero_to.php
(I'm surprised people can actually come up with that)
http://www.presidiacreative.com/57-wallpapers-you-must-see/
(The link says it all)
http://dollarstorecrafts.com/
http://www.realsimple.com/
(nice)
http://pythonide.blogspot.com/2008/10/how-to-make-money-with-free-software.html
(uber)
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